update 0.3.4

Audio now is louder or quieter based on the distance from the player. There's now a splash screen with a loading bar for the initial download.

updates

  • Updated The Guide to look more feminine.
  • Added spatial positioning to all sound effects.
  • Added sound effects to the Goblin Underling and Goblin Archer's attacks.
  • Added sound effects to the windmill fan on The Farm.
  • All audio pauses when DaggerQuest loses focus.
  • Reduced audio latency.
  • Performance improvements.
  • Improved loading times.
  • Removed the ability to toggle shadows.
  • Prevented overlapping of equipment on the character.
  • Added a splash screen with a loading bar, a fullscreen button, copyright info, and its own soundtrack.
  • The player no longer has to stop moving when equipping and unequipping items.
  • Added a fade-in/fade-out effect when transition between screens/areas.
  • The audio fades in and out between screens/areas as well.
  • Statues can be used to re-arrange their menus again. The statues and their respective menus are opaque while doing this. Double clicking a statue returns it and its menu to their original positions.
  • Items are opaque while clicking and dragging them, to better see exactly where they'll be dropped.
  • Added fade-in/fade-out effects to the appearance and disappearance of various menus.

bug fixes

  • Enemies would sometimes still deal damage if they died mid-attack.
  • High memory consumption when transitioning between very large areas.
  • Some parts of the UI could be interacted with while on the loading screen for Windmill Level 1.
  • Opening the settings menu didn't close the character stats screen.