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update 0.3.5
Wrapped up adding sound effects to everything that was still missing audio, and an issue that was preventing
Goblin Archers
from attacking.
updates
Added sound effects for opening and closing menus.
Added a sound effect when the play button is clicked.
Added sound effects for mousing over clickable text.
Added sound effects for unequipping items.
Added sound effects for equipping items, based on the material of that item.
Added sound effects for when loot is spawned, or an item is dropped back into the world.
Added sound effects to the cottage door and the windmill door
on
The Farm
,
The Cottage
, and
Windmill Level 1
.
Removed nudity and gore from the longhouse area
in
The Farm
.
Unopened chests are highlighted when moused over.
Added sound effects for when the player gets hit, or blocks.
Added sound effects for when enemies get hit.
Added sound effects for when the player or enemies die.
Added a sound effect for when an item goes into the player's inventory.
bug fixes
Equipping and unequipping items rapidly could prevent further items from being equipped.
Rearranging the mana orb while talking to an NPC would move the NPC's portrait.
Chests could be opened while dead.
The player sometimes couldn't attack or use abilities after blocking or getting stunned.
Mousing over loot that hadn't landed yet would show the tooltip.
Goblin Archers
would always try to approach the player, and never attack.
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