update 0.3.5

Wrapped up adding sound effects to everything that was still missing audio, and an issue that was preventing Goblin Archers from attacking.

updates

  • Added sound effects for opening and closing menus.
  • Added a sound effect when the play button is clicked.
  • Added sound effects for mousing over clickable text.
  • Added sound effects for unequipping items.
  • Added sound effects for equipping items, based on the material of that item.
  • Added sound effects for when loot is spawned, or an item is dropped back into the world.
  • Added sound effects to the cottage door and the windmill door on The Farm, The Cottage, and Windmill Level 1.
  • Removed nudity and gore from the longhouse area in The Farm.
  • Unopened chests are highlighted when moused over.
  • Added sound effects for when the player gets hit, or blocks.
  • Added sound effects for when enemies get hit.
  • Added sound effects for when the player or enemies die.
  • Added a sound effect for when an item goes into the player's inventory.

bug fixes

  • Equipping and unequipping items rapidly could prevent further items from being equipped.
  • Rearranging the mana orb while talking to an NPC would move the NPC's portrait.
  • Chests could be opened while dead.
  • The player sometimes couldn't attack or use abilities after blocking or getting stunned.
  • Mousing over loot that hadn't landed yet would show the tooltip.
  • Goblin Archers would always try to approach the player, and never attack.